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Cost and weight rollups

How totals are calculated and why a number might look wrong.

Bills of materials
Rolled weight and cost at the top, computed from the parts underneath.
Rolled weight and cost at the top, computed from the parts underneath.

Cost and weight roll up the BOM tree automatically. Change a supplier price three levels down and the top-level number moves with it.

How it's calculated

Which price is used

Where a part has several suppliers, the primary supplier's price is used by default. Quantity breaks are applied against the quantity actually required by the build, not the line quantity.

If a total looks wrong

SymptomUsual cause
Weight lower than expectedSome parts have no material or no 3D model, so they contribute zero. Filter the BOM for missing weight.
Cost lower than expectedParts with no supplier price contribute zero rather than blocking the total.
Cost higher than expectedA quantity break may not apply at your build volume, or a prototype price is still attached.
Total didn't change after an editReload the assembly. Rollups recompute on save, and a stale tab can show the previous figure.
Find the gaps quickly

The BOM view can filter to lines with no cost or no weight. That list is normally the whole explanation for a total that looks too low.

Still stuck?

Email [email protected] and a person will pick it up. Include the part number and what you were doing — it saves a round trip.